Creating and Sharing Information with Multimedia Technologies
Chapter 9
Aleida Slichter

Multimedia Technologies in Classrooms Today
Multimedia means combining multiple media – text, data, voice, picture and video – in a single application or technology to establish a high-quality interaction between the user and the program. Multimodal learning happens when teachers combine spoken words with visuals or written text with audio or utilize simulations and models. Schools tend to emphasize single-media, noninteractive learning.
A Multimedia Classroom
The noncomputer technology classroom reflects how classrooms looked technologically before the computer revolution. Multiple forms of media can combine text, voice, images and sound.
Noncomputer technology classroom
· Chalkboard or whiteboard
· Photocopies of material from print sources
· Overhead projector and screen
· 35mm slide projector
· Television with a VCR
· Handheld microphone
Computer technology classroom
· Interactive whiteboard
· Computers with internet access
· Educational software with multimedia applications
· Digital projector and screen
· Digital cameras or camcorders
· Digital voice recorders
· Surround sound amplification system
Using PowerPoint in Your Teaching
PowerPoint is a standard feature on many of today’s computers. Millions of copies are in circulation and the tool is widely used in schools. PowerPoint’s features are useful for teachers at every grade level, although there are some disadvantages to be considered.

Advantages
Disadvantages
Provides short summaries of key points in a lecture or reading assignment.
Cannot take the place of more in-depth discussions and analysis.
Gives a visual dimension to class presentations.
Some students may tune out during a PowerPoint presentation.
Easy to use and available on most school computers.
Teachers need to spend time entering the material before showing it.
Text can be combined with pictures, charts, graphs, and other images in interesting and entertaining ways.
Computer screens may contain so much information that students become distracted from main ideas.

Tufte offers 3 main suggestions for improving the quality of electronic presentations:
· Present meaningful content that matters to your audience
· Use PowerPoint as a projector for showing low-resolution color images, graphics, and videos
· Include paper handouts in your presentation as a way to effectively show text, numbers, data, graphics and images
Strategies for Using PowerPoint with Your Students
· Make visual presentations interactive, varied and memorable
· Use visual text to generate class discussion
· Promote visual analysis of discussion topics
· Display questions or comments for short writing assignments
· Use the slides as attention-getters
· Develop your own PowerPoint learning games
Video in the Classroom
· Availability in schools
· Students are interested
· Abundance of resources
· Unique learning experience
Strategies for Using Videos and DVDs with Your Students
· Use the pause and rewind buttons often
· Ask students to write responses
· Minimize the time video is shown in the classroom
· Turn off the sound or the picture
Using Webcasts in the Classroom
The term webcast blends the word web with broadcast to describe streaming media broadcasts of audio and video over the internet. A high-speed internet connection allows for speedy data transfer as the videos are streamed into your computer instead of being downloaded and saved on a hard drive.
Photo Taking and Movie Making by Students
There are four important reasons for a teacher to become a photographer and videographer and for students to become involved in taking pictures and making movies in school.
· Students’ experience
· Documenting learning
· Active learningexternal image clip_image002.gif
o Filming
o Acting
o Editing
o Viewing
· Information creation
Digital still and video cameras
The new generation of digital media technologies invites students and teachers to be editors and publishers of educational and creative materials.
· The basic digital camera usually has a fixed lens with a few options for manually controlling the focus
· For the professional photo taker who wants to be able to manipulate some of the finer artistic details, prosumer cameras have high-end technical features that produce publication quality photos
Digital Stills
Teachers and students can inexpensively photograph virtually any instructional activity from every subject area. Literacy learning in the elementary grades is one curriculum area that especially benefits from the use of still photographs.
· Alphabet books
o Letter-sound associations
o The term noun
o The possessive apostrophe
o Spelling of children’s names
These language concepts become more memorable to young students because they and their friends are the stars of the photographs.
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Digital Videos
Subject Area
Digital Video Project Ideas
Science
· Classroom science experiments
· Science news reports
· Discussions among students about recent science discoveries and current controversies
History
· Oral history interviews
· Public service announcements
· Mock trials of famous court cases and historical persons
· Reenactments of historical events
· Debates among students representing different political groups
Math
· Building projects using wooden blocks, legos, and other materials
· Measurement activities using manipulatives
· Counting games with objects
Language Arts
· Students reading poetry aloud
· Performances of adult or student-written plays
· Commercials that reveal propaganda or other persuasive language techniques
· Presentation of student-written music and dance

Digital Video Editing Software
Video editing software lets teachers and students edit their video footage on the computer, deleting unwanted material and adding transitions, songs, sound effects, titles, text, etc. Successful video making and video editing requires students to storyboard their digital videos.
Strategies for Using Cameras with Your Students
· Use cameras regularly
· Record events while they are unfolding
· Use video as a way to generate, edit, and publish student writing
· Create a video production and editing area in your classroom
Podcasts and Vodcasts as Tools for Teaching
· Browse all the categories at the Apple iTunes Store
· Power search iTunes by keyword, author or title
Focus Question #1
Multimedia (or multimodal) learning happens when multiple media such as text, data, voice, picture, and video are used to communicate information. Schools have largely emphasized single media, noninteractive modes of learning. A multimedia classroom integrates multiple technologies for teaching and learning.
Key Words
1. Alphabet books- student made books designed to teach spelling patterns, letter sounds, vocabulary and reading skills
2. Concept books- student made books designed to teach a single concept or idea
3. Digital art making- students constructing their own art using computer tools and software
4. Digital cameras- cameras that record still pictures and allow users to view the image, retake shots, and store the photos taken
5. Digital projectors- a digital video machine that projects computer generated images onto a screen
6. Digital single-use cameras- cameras designed for one use only
7. Digital storytelling- storytelling through digital video, pictures and words
8. Digital video editing software- software that makes possible the processing, editing, and manipulating of digital video material
9. Digital voice recorders- small handheld device for recording voices and other sounds that can be downloaded to a computer or audio sharing website
10. Graphic design- process of arranging words and images to communicate information visually
11. Information presentation design- the design and management of digital content
12. Interactive whiteboards- a touch sensitive whiteboard that interacts with a computer to enhance teaching and learning experiences in the classroom
13. iPod- handheld music playing device made by Apple.
14. Multimedia- presentation of information using multiple media
15. Multimodal learning- using information and images from multiple sources to produce learning for students
16. Pocket video cameras- small handheld cameras that record video and audio that can then be downloaded to a computer or video-sharing website
17. Podcast- digital audio files delivered to computers by the internet
18. Podcatcher- software that allows a computer user to access podcast files
19. Point-and-shoot cameras- cameras, most of which have autofocusing capabilities, which produce still photographs
20. PowerPoint- multimedia presentation software found on most computers and used to display information visually and dynamically in classrooms
21. Shoot-to-print cameras- camera with advanced features that produces publication quality pictures
22. Single lens reflex design cameras- high end camera with multiple professional features including the capability of manipulating images in great detail before a picture is taken
23. Storyboarding- a way to organize material that combines words and pictures into a sequence of images
24. Streaming video- simultaneous transfer of video, voice and data from one computer to another to create a stream of electronic content
25. Webcast- multimedia presentation delivered on the internet and usually supported by streaming video